Sunday 24 June 2012

Nuts!

Okay so today was again a very productive day, what I did was to implement a coconut throwing script with triggers that define area from where coconuts can be thrown and finally in addition to instantiating them I also (re)wrote the script to destroy them after a certain amount of time. I'm really happy with this book as it shows you how to do various useful stuff in game development in a rather intelligent manner.

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